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tors should be in addition to training onboard ships.
However, gaining skill "on job" watching experi-
enced practitioner working is a long and tedious
process. Moreover certain handling situations in-
cluding some critical ones may never occur during
the training period onboard ships and no experience
how to deal with such situations could be gained this
way. When serving on ships engaged in regular ser-
vice there is little or no possibility to learn about
handling in critical situations because such situations
must be avoided as far possible.
Simulator training is expensive, therefore the
simulator courses must utilize time available in the
most effective way. In order to achieve positive re-
sults simulators must be properly arranged and the
programme of simulator exercised should be proper-
ly planned in order to achieve prescribed goals.
In general, simulators may be either equipment or
situations. A simulator is defined as any system used
as a representation of real working conditions to en-
able trainees to acquire and practice skills,
knowledge and attitudes. A simulator is thus charac-
terised by the following:
− imitation of a real situation and/or equipment
which, however, may permit, for training purpos-
es, the deliberate omission of some aspects of the
equipment in operation being simulated, and
− user capability to control aspects of the operation
being simulated.
The effectiveness of a simulator in training mari-
ners depends on the simulator capabilities to simu-
late the reality. Sorensen (2006) stressed the point
that simulators must be realistic and accurate in sim-
ulating the reality. Therefore simulators should,
apart from simulating properly the main manoeu-
vring characteristics of a given ship, i.e.
− Turning characteristics
− Yaw control characteristics
− Course keeping characteristics and
− Stopping characteristics
be capable to simulate different factors influencing
ship behaviour, e.g: at least:
− Shallow water effect
− Bank effect
− Effect of proximity of quay or pier
− Effect of limitation of dimensions of harbour ba-
sin
− Surface and submerged channel effect
− Ship-to-ship interaction
− Effect of current
− Effect of special rudder installations, including
thrusters
− Effect of soft bottom and mud
− Ship-tug cooperation in harbour (low speed tow-
ing) and.
− Escorting operations using tugs
− Anchoring operations.
3 FULL MISSION BRIDGE AND MANNED
MODELS SIMULATORS
Simulators used in training in ship handling and
manoeuvring are basically of two types : Full Mis-
sion Bridge Simulators (FMBS) and Manned Mod-
els Simulators (MMS).
FMBS computer controlled simulators are widely
used for training of ship officers, pilots and students
of marine schools and also for studying various
manoeuvring problems, first of all problems associ-
ated with the design of ports and harbours.
There is at present a considerable number of such
simulators of different types operating throughout
the world, starting from desk simulators to sophisti-
cated FMBS where the trainee is placed inside a
bridge mock-up with actual bridge equipment, real-
istic visual scene of the environment, and sometimes
rolling and pitching motions and engine noise.
FBMS are working in the real time and are con-
trolled by computers programmed to simulate ship
motion controlled by rudder and engine (and thrust-
ers or tugs) in different environmental conditions
MMS use large models for training purposes in
specially arranged water areas, ponds or lakes. Mod-
els are sufficiently large in order to accommodate 2-
4 people (students and instructors) and are con-
structed according to laws of similitude. Models are
controlled by the helmsman and are manoeuvring in
the areas where mock-up of ports and harbours,
locks, canals, bridges piers and quays, shallow water
areas and other facilities are constructed and where
also routes marked by leading marks or lights (for
night exercises) are laid out all in the same reduced
scale as the models. Also in certain areas current is
generated. As a rule, monitoring system allowing to
monitor track of the model is available.
Important feature of manned model exercises is
that all manoeuvres are performed not in real time,
but in model time which is accelerated by the factor
λ
-1
. This may pose some difficulties for trainees at
the beginning who must adjust to the accelerated
time scale.
Currently there are only few training centres us-
ing manned models in the world, however, accord-
ing to the recent information, few others are planned
or even in the development stage.