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820
lower velocity between the vessels. The duration of
the first contact forces peak also slightly increases for
contacts in lower velocities, having a duration
between 1 and 2 seconds. It is also relevant to notice
that the intersection between vessel polygons is kept
small for all the contact velocities, as shown in table 2,
having a maximum penetration between geometries
of 0.97m for the 4 knots scenario.
Figure 12. Contact forces for scenarios with different relative
velocities between objects.
Table 2. Maximum penetration between vessels’ polygons.
________________________________________________
Initial velocity Maximum depth
________________________________________________
4.0 knots 0.96 m
2.0 knots 0.53 m
1.0 knot 0.29 m
0.5 knot 0.14 m
________________________________________________
5 CONCLUSIONS
In this paper, a 2D time-discretized model for contact
forces between bodies was presented. Its performance
was evaluated by comparing its behaviour for varying
integration time-steps duration in a numerical
manoeuvring simulator. The contact model performs
close to the expected, considering the hypothesis
adopted in its formulation, even for large integration
time-steps.
The model considers both restoration forces and
friction forces between bodies. The model is
simplified, so it can be run in Real-Time simulations,
and can be satisfactorily used for cases where the
dynamical behaviour of the bodies in the simulation is
more important than the accurate computation of
peak values or contact forces.
As further steps for improving the model, one
possibility is to run high-resolution Finite Element
Analysis of the contact between typical marine
fenders and ship hulls, and use it as a gold standard
to compare to the model proposed. A direct
comparison between the forces calculated by both
models will provide a way to objectively measure the
performance of the proposed model, and it might give
insight into where the model could be improved.
ACKNOWLEDGMENTS
The authors acknowledge ANP/Petrobras for sustaining
long-term support in the development of the Ship
Maneuvering Simulator Center (SIGITEC 2018/00402-5).
The first and last authors also thank the Center for Artificial
Intelligence (C4AI-USP), supported by the São Paulo
Research Foundation and by the IBM Corporation (FAPESP
grants 2019/07665–4 and 2020/16746-5).
The last author acknowledges the CNPq – Brazilian
National Council for Scientific and Technological
Development for the research grants (process 310127/2020–
3).
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