60
radar. By drawing target lines, the pilot could
estimate the drift due to current. The operator could
also assist the pilot by adjusting the position and the
size of the 2D bird’s eye view for him.
The limitations of the simulation setup are brought
up by the pilots during the debriefing moment after
each simulation. When the limitations are clearly
identified at this instance, some repeat simulations are
necessary using some extra information (such as
bathymetry and current field) on display. It is
therefore preferable to foresee extra time while
planning simulations using such a 2D bird’s eye view
setup so that repeat simulations can be carried out
when necessary.
Most of those limitations can be tackled when
pilots are already familiar with simulators or the site
conditions. However, if a pilot has no experience
whatsoever on a simulator and has never experienced
the real situation, it is difficult to make a distinction
between what should be ascribed to a lack of fidelity
or to the pilot’s lack of experience. On the other hand,
if a pilot is too familiar with the simulator but has no
experience with the on-site conditions, his feedback
on the safety of the manoeuvre might be biased as the
level of stress during the simulation is less important
than in real life, especially if the level of immersion is
low. Therefore, it is important that the pilot feels
comfortable with the tool while simultaneously
experiencing a sufficient level of immersion. During
the study, both type of pilots (i.e. a pilot who had not
worked with a ship manoeuvring simulator before on
the one hand and a pilot who performs simulations
very regularly but who was not familiar with the site
conditions on the other hand) where present and it
could be noticed that both pilots were
complementary.
A 2D bird’s eye view can therefore be sufficient for
studies where the pilot knows the site conditions well,
but it is recommended to carry out the simulations
with more than one pilot present. In this way, they
can share opinions and help each other to manipulate
the tools. An advantage of having two pilots involved
in a study, is having two different opinions on the
manoeuvres that have been carried out. A
disadvantage of having two pilots involved is the
extra budget that needs to be taken into account.
However, this extra budget in general is relatively
small in comparison to the budget that is required to
generate complete 3D visuals of the environment in
which the simulations are carried out.
Another advantage of using simulations with a 2D
bird’s eye view is that adaptations can be applied
easily and quickly. Moreover, these simulations can
be run on any computer without requiring a lot of
computing power and without requiring a series of
display screens. For instance, small training
computers were suggested to the pilots of the port of
Lomé after a design study conducted at Flanders
Hydraulics Research, as shown in Figure 16 [9].
Figure 16. Example of a simple setup with a 2D bird’s eye
view.
3D visuals have become the standard on ship
manoeuvring simulators worldwide and they do
appear necessary in confined environment or in
scenarios where visibility is an important factor for
the safety of the manoeuvre (e.g. an inland navigation
vessel sailing under a bridge). The use of 3D views
could also be relevant when waves and vertical
motions are implemented in the mathematical model
[6].
Moreover, not all ports are equipped with
electronic AtoN (e.g. Portable Pilot Unit) and it is
possible that those devices do not function properly.
Therefore, visual AtoN, such as lights and buoys, are
necessary. Recommendations from simulations with a
2D bird’s eye view will only be able to provide an
approximate location for these visual aids. These
positions would need to be implemented in a 3D
environment to make sure that the visual aids are
clearly visible from the ship bridge.
One alternative to a 2D bird’s eye view would be
to provide a very simplified representation of specific
reference points in a 3D environment. However, the
poor level of details seen on the screens could give a
wrong impression about the quality of the study.
Some pilots will, for instance, feel better immersed
and will focus more easily on a realistic simulator and
some clients will also be more convinced by the
quality of the study by what he sees rather than what
is hidden in the core of the simulator.
No matter what level of detail is selected, there is
always a difference from the view in reality and it is
important that the level of fidelity, i.e. the limitations
of the realism of the simulation tool, is well known
during the analysis of the data and well reported to
the user and the client.
Nowadays technology allows to develop detailed
3D visuals relatively quickly and easily by virtue of
powerful computers, graphical cards and software
development. New technologies are now going
towards Augmented Virtual Reality and solutions for
which the outside view of the simulator would for
instance follow the eyes of the pilot. Similar to the
level of accuracy of a mathematical model (3 degrees
of freedom (DOF), 6 DOF, 6 DOF including bank
effects, 6 DOF including waves…), the cost and time
of the development of the visuals need to be
balanced with the required level of realism for the
purpose of a study and the public. As shown in the
overview in Figure 17, simulations using a 2D bird’s